
Steven Della-rica
Technical Game Designer Junior
May 2020
Informations :
Genre : Endless Runner
Support : PC, Web
Time spent : 3 weeks
Team : 2
Role : Game Designer, Programmer
Role :
- Designing Main Features
- Programming (Everything)
- Setting up in Unity 3D engine
- Heavy testing through the production
- Balancing & bug fixing
Game Description:
Holy Game is an arcade 2D endless scroller where you need to jump and shoot to go as far as you can.
The player can move left and right, jump, double jump and charge his shots to destroy obstacles to keep going forward.
The longer the player survives the more he earns points, he can also pick up instrument and break cones to earn more bonus points.

What did I do:

On this project I was in charge of designing the main gameplay and features, then make some prototypes on Unity 3D.
After everything was validated by my friend and I I programmed everything from the main gameplay to menus.
During the making I tested the game a lot to fix bugs, balance the points system, balance the platform acceleration, try new platforms and include new sprites when they were done.