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Steven Della-rica
Technical Game Designer Junior
January 2019
Informations :
Genre : Survival
Support : PC, Unity
Time spent : 48 hours
Team : 6
Role : Game Designer, Level Designer
Role :
- Main Feature Design
- Traps, fences, bonus Design
- Playable map Level Design
- Intermediary between Designer and programmers
- Assets models
Game description :
Zhomebi is a 48h GameJam project with a team of 6, it's a FPS in which you play as the homeowner and you need to defend your house against hordes of zombies using different fences and traps.
My role was to work on the main features and to create the map Design where the player evolves. While working on the balance of the game, I also made some assets to help on the graphic side of the game.



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