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January 2019
Informations :

Genre : Survival

Support : PC, Unity

Time spent : 48 hours

Team : 6

Role : Game Designer, Level Designer

Role :

- Main Feature Design

- Traps, fences, bonus Design

- Playable map Level Design

- Intermediary between Designer and programmers

- Assets models

Game description :

Zhomebi is a 48h GameJam project with a team of 6, it's a FPS in which you play as the homeowner and you need to defend your house against hordes of zombies using different fences and traps.


My role was to work on the main features and to create the map Design where the player evolves. While working on the balance of the game, I also made some assets to help on the graphic side of the game.

Zhomebie7.png
Zhomebie4.png
ScreenGlobalGameJam.png

© 2019 by Steven Della-rica. Proudly created with Wix.com

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